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Thursday, July 24
 

10:00am

Graphic Novel Programming at Your Library
"I just don't know what to do!" say many librarians and other educators who don't have graphic novel/comic book-themed programs. Greg Evans (Luann), Joe Field (Flying Colors Comics & Other Cool Stuff), and Hillary W. Chang (McCully-Moiliili Public Library) discuss the process to accomplish such programs as an artist speaking tour, Free Comic Book Day, and even a Library Con.

Thursday July 24, 2014 10:00am - 11:00am
Room 23ABC

12:00pm

CBLDF: Using Graphic Novels in Education
Comics and graphic novels are amazing resources for inspiring a love of reading and learning among students of all ages. CBLDF experts Betsy Gomez, Meryl Jaffe, Carol Tilley, and more examine how to use comics in classrooms, and provide strategies for combating the confusion that often leads graphic novels to be targeted by censors. They'll also offer suggestions for how to use specific comics in the classroom. Bring your challenges, questions and success stories!

Thursday July 24, 2014 12:00pm - 1:00pm
Room 30CDE

5:00pm

Teaching Content Through Comics: Math, Science, and History
Comics and graphic novels are highly effective tools not only for improving literacy but also for teaching mathematics, science, and history/social studies. Join the experts from Reading With Pictures as they present the best in comics and graphic novels for teaching in content areas, including recommended titles and lesson ideas, and hear from the creators of some of the best graphic texts for content study. Moderated by Tracy Edmunds (curriculum director at Reading With Pictures) and featuring Nick Dragotta (Howtoons), Geoffrey Golden (Sesame Street), Chuck Dixon (The Forgotten Man), Jonathan Hennessey (The United States Constitution: A Graphic Adaptation), and Josh Elder (Comics That Make Kids Smarter).

Thursday July 24, 2014 5:00pm - 6:00pm
Room 29A

6:00pm

geekEd. IV: A New Hope-Bringing Geek Back to Higher Education
Come interact with a panel of educators from across the country as they share how they make the most of their geek identities in their jobs and in their campus communities! Alex Belisario (UC Santa Cruz), Alfred Day (University of California, Berkeley), Eugene Frier (University of North Texas), Brian MacDonald (Rutgers University), and Patricia Nguyen (UCLA) are excited to share their stories of building personal connections with geek students, developing programs that create excitement, fostering inclusive communities, and enhancing the geek college experience. Joining them this year are Geralyn Williams and Eric Francisco from Rutgers University to share their unique student perspective. If you are an industry or marketing professional, work in higher education, attend or want to attend college (or know someone who does), this panel is for you!

Thursday July 24, 2014 6:00pm - 7:00pm
Room 29A

6:30pm

What Video Games Can Teach
UPDATED: Tue, Jul 15, 11:42AM
Join this high-powered panel divulging how much of an impact video games can have on people's lives in-game as well as offline. Parents advocating for a learner-centered approach often brings up the question, "Won't my kids just play video games all day?" Although the answer to that is multifaceted, no experience is devoid of learning. In fact, some experiences may have more opportunities for development than first believed. Genese Davis (The Holder's Dominion, MMORPG.com, The Gamer in You) Stephan Frost (games design producer Carbine Studios), Kate Edwards (executive director International Game Developers Association) and Justin Burnham (director of operations Devolver Digital, project manager South by Southwest) as they discuss the benefits and potential drawbacks to video games and how to navigate both. This high-powered panel will plunge into video game culture and its social development, divulging how video games affect our lives and education.

Thursday July 24, 2014 6:30pm - 7:30pm
Room 4